opkphoenix.blogg.se

Megascans plugin 4.26
Megascans plugin 4.26











megascans plugin 4.26

  • Added support of DCS zoom/focus encoders.
  • Removed Macros functionality, it is now replaced by Playlist.
  • Added Playlist module and Playlist Editor to allow creating a sequence of automated scene changes.
  • Added support of SRT protocol both for video input and output.
  • TrackedCam: fixed that recording tracking data continued even if the video recorder stopped with an error, which caused logging a timecode error.
  • LEDWallCam: fixed that Edge Expand was not transmitted through a tunnel for use by AR overlay render.
  • LEDWallCam: fixed that camera position and data was transmitted with the wrong delay through tunnels which caused issues in the case AR overlay graphics was used.
  • LEDWallCam: fixed that the native engine AR overlay render could not be expanded with the Edge Expand setting.
  • Fixed the "Missing Material Function" error when an AR camera was added to the scene if the VirtualProductionUtilities plugin was not enabled.
  • Nanite meshes will not affect these rendering features due to UE limitations (clip planes have no effect on Nanite meshes).
  • Fixed that Nanite meshes behind the billboard caused errors in the light wrap when Allow Virtuals = OFF.
  • Added PBR_*_RefractB shaders which implement an advanced refraction method.
  • Note that it only works properly if the tracking system's Framerate is correctly specified in Manage Devices (in the cases it is not determined automatically).
  • Tracking Delay can be applied even if Timecode Sync is selected.
  • Added Zoom Timecode Sync option to INPUT panels to support standalone encoders capable of sending timecode (e.g.
  • megascans plugin 4.26

  • TrackedCam_AR: added Marker X Cone options to MARKERS to allow creating a spiked marker(s) frequently needed when calibrating a tracking system.
  • TrackedCam_AR: added Show Axes option to MARKERS to allow displaying the coordinate system axes at the origin.
  • TrackedCam_AR: added Pattern Size to MARKERS for the cases when very large scenes (e.g.
  • LEDWallCam: fixed artifacts of the Digital Extension image when the edge of the camera picture is very close to the LED wall edge.
  • LEDWallCam: added a dual-machine solution for the desynchronization of animations when Digital Extension is used.
  • LEDWallCam: unified the two delay values Digital Extension and camera changing (they are the same).
  • Also, it always adapts to the current Tone Mapping settings of the Unreal project.
  • BILLBOARD Inverse Tonemap function reproduces the original colors of the talent much more accurately.
  • Added Japanese translation that covers the studio operator usage of Aximmetry.
  • We strongly recommend uninstalling the previous version of Aximmetry DE and Unreal Engine for Aximmetry manually before installing the new ones.
  • Aximmetry DE upgraded to Unreal Engine version 5.1.0.












  • Megascans plugin 4.26